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Entrepreneurship and project management in the game industry (5 cr)

Code: TI00CW72-3002

General information


Enrollment
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
Timing
31.08.2020 - 18.12.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Information Technology
Teachers
Niina Mässeli
Teacher in charge
Niina Mässeli
Course
TI00CW72
No reservations found for realization TI00CW72-3002!

Objective

You understand how the game industry differs from the basic industry.
You understand the environment of the field and know the actors of the field. You know the ways of action of the field.
You know the organisations which support the entrepreneurship.
You can act as the leader in the project and understand the processes which are related to it.

Content

How can you get funding to your game company?
What kind of organizations support entrepreneurship?
What kind of events help you to network?
What kind of game companies are operating in the area?
How to be a projectmanager?
What is a project management prosess?

Course material

Opiskelumateriaali julkaistaan opintojakson moodle sivulla.

Study forms and methods

Osallistut työjärjestyksen mukaiseen opetukseen ja ohjaukseen. Opiskelusi rytmittyvät työjärjestyksen mukaiset ryhmätapaamiset ja itsenäisesti ja tiimissä tehtävät oppimistehtävät.

Opintoja nopeuttava oppimisväylä ja työn opinnollistaminen: Suoritustavasta sovittava ennen opintojakson alkua.

Student workload

135 tuntia, joista lähiopetusta noin 556 tuntia

Evaluation scale

1-5

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