Game analysis (5 cr)
Code: GD00CU08-3004
General information
- Enrollment
-
16.12.2019 - 10.01.2020
Registration for the implementation has ended.
- Timing
-
01.03.2020 - 30.04.2020
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 3 cr
- Virtual portion
- 2 cr
- RDI portion
- 1 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Marko Siitonen
- Teacher in charge
- Marko Siitonen
- Groups
-
GDKV18SPGame design, full-time studies
- Course
- GD00CU08
Objective
You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.
Content
How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?
Evaluation scale
1-5
Qualifications
Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.