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Game analysis (5 cr)

Code: GD00CU08-3004

General information


Enrollment
16.12.2019 - 10.01.2020
Registration for the implementation has ended.
Timing
01.03.2020 - 30.04.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
RDI portion
1 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Game Design
Teachers
Marko Siitonen
Teacher in charge
Marko Siitonen
Groups
GDKV18SP
Game design, full-time studies
Course
GD00CU08
No reservations found for realization GD00CU08-3004!

Objective

You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.

Content

How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?

Evaluation scale

1-5

Qualifications

Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.

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