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Games and gamification (5 cr)

Code: TK00BK50-3006

General information


Enrollment
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
Timing
17.08.2020 - 25.10.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
0 cr
Virtual portion
5 cr
Mode of delivery
Distance learning
Unit
Department of Information Technology
Campus
Mikkeli Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Business Information Technology
Teachers
Jukka Selin
Teacher in charge
Jukka Selin
Groups
TKMI19SV
Business Information Technology, online studies
Course
TK00BK50
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Objective

You know how to plan and implement games and how to gamificate different types of targets.
You know how to use game programming environments. You have game programming skills and you know how to use different types of assets.
You can produce games and game-like programs for different platforms.

Content

How to plan and implement games and how to gamificate different types of targets?
How to use game programming environments, programming languages and assets?
How to deploy games and game-like programs to different platforms?

Course material

Esitellään opintojakson alkaessa. Ei sisällä maksullista materiaalia.

Study forms and methods

Työviikkopohjainen oppimisväylä:
Toteutusmuotona ainoastaan itsenäinen verkko-opiskelu.

Opintoja nopeuttava oppimisväylä:
Sovittavissa tapauskohtaisesti viimeistään opintojakson alussa.

Työhön integroitu oppimisväylä:
Osaamisen näyttö tai aikaisempien opintojen hyväksiluku mahdollista. Sovittavissa tapauskohtaisesti viimeistään opintojakson alussa.

Student workload

Keksimäärin 130 h itsenäistä työskentelyä.

Evaluation scale

1-5

Assessment methods and criteria

Esitellään opintojakson alussa.

Qualifications

Basic programming skills

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