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Character and environment design (5 cr)

Code: GD00CU11-3005

General information


Enrollment
16.12.2019 - 10.01.2020
Registration for the implementation has ended.
Timing
01.01.2020 - 01.05.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
0 - 21
Degree programmes
Degree Programme in Game Design
Teachers
Nicholas Sweetman
Groups
GDKV19KM
Game design, part-time studies
Course
GD00CU11
No reservations found for realization GD00CU11-3005!

Objective

You know how to write a character description document outlining the physical and personality characteristics of a script’s cast members.
You know how to use basic forms to create defined silhouettes for the ensembled cast and environmental locations.
You have a clear understanding of basic human body types and distinctive ethnic features.
You know how to produce a location list and environment plan based on a Game Design Document or script.
You are able create character turn-around sheets, expression sheets and basic environment production drawings for 3D modellers.

Content

How to design a character's individual strengths and weaknesses and their traits and skills?
How to create character sheets and game environment plans?
How to set up a graphics tablet?
How to sketch thumbnails exploring composition and camera placement in environment design?
How to use silhouetting techniques to develop physical character differentiation within a cast and to express aspects of personality?
How to create an expression sheet of facial reactions?
How to paint in grisaille technique?

Evaluation scale

1-5

Qualifications

Required studies of Drawing and painting, Composition and colour, and Game design research & sketching or equivalent skills.

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