Game design basics (5 cr)
Code: GD00CU09-3007
General information
- Enrollment
-
16.12.2019 - 10.01.2020
Registration for the implementation has ended.
- Timing
-
01.01.2020 - 26.04.2020
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 2 cr
- Virtual portion
- 3 cr
- RDI portion
- 1 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Marko Siitonen
- Teacher in charge
- Marko Siitonen
- Groups
-
GDKV20KMGame design, part-time studies
- Course
- GD00CU09
No reservations found for realization GD00CU09-3007!
Objective
You have the basic knowledge of game terminology, genres and game design process.
You have a basic understanding of the history of video gaming.
You understand the basic elements of game design (idea/objectives/mechanics/story/structure/characters and levels).
Content
What is a game?
What are the different tasks, roles and jobs in the game production process?
What is involved in the game design process?
What kind of narrative structures are used in games?
How to implement different game mechanics?
What are the basic character types in video games?
How to write various game design documents?
Evaluation scale
1-5