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Game design research and sketching (5 cr)

Code: GD00CU07-3006

General information


Enrollment
14.12.2020 - 14.01.2021
Registration for the implementation has ended.
Timing
01.01.2021 - 01.03.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
10 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Marko Siitonen
Sarah-Jane Leavey
Teacher in charge
Marko Siitonen
Groups
GDKV20KM
Game design, part-time studies
Course
GD00CU07
No reservations found for realization GD00CU07-3006!

Objective

You learn the role of sketching in a design process.
You learn how to visualise your ideas.
You learn to create variations and explain design concepts and functionalities.
You learn to study form, volume, shape and proportions.
You learn to do sketches and variations.
You learn to create reports and presentations.
You are able to examine current, historical, biological and geological reference materials for costume, architecture, terrain and technology concept development.

Content

How to create quick sketches of given topics?
How to sketch vehicles, buildings and other objects?
How to study reference material?
How to visualise your ideas?
How to sketch from reference material?
How to create sketches by observing objects?
How to use sketching to explain functionalities?
How to use reference material as a basis of your written documentations?
How to present your ideas with sketches and written documents?

Course material

Videos, links and tutorials on Learn.

Study forms and methods

Learning route based on a working week

You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies

If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss wether you have the competence required and what are the methods of demonstrating that competence.

If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route

You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

RDI and work-related cooperation

RD&i cooperation will be integrated if possible.

Further information

Students complete assignments in groups / independently with the help of instructions. In class, student will receive feedback and deepen their expertise.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments

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