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Game development platforms (5 cr)

Code: GD00CU15-3006

General information


Enrollment
12.04.2021 - 25.04.2021
Registration for the implementation has ended.
Timing
25.10.2021 - 31.12.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
10 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Marko Siitonen
Panu Vuoristo
Teacher in charge
Marko Siitonen
Groups
GDKV20KM
Game design, part-time studies
Course
GD00CU15
No reservations found for realization GD00CU15-3006!

Objective

You are able to use a game development platform in your own production work.

Content

How to create assets for your game project?
How to use game development tools?
How to develop your own game or game demo?

Course material

Lectures, videos, links and tutorials on Learn.

Study forms and methods

Learning route based on a working week

You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies

If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss wether you have the competence required and what are the methods of demonstrating that competence.

If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route

You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

RDI and work-related cooperation

RD&i cooperation will be integrated if possible.

Further information

Students complete assignments independently with the help of instructions and video tutorials. In class, a student will receive feedback and deepen their expertise.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments.

Further information

Required studies of Game development, Basics of 3D modelling and Low poly modelling or equivalent skills.

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