Skip to main content

Graphic design software (5 cr)

Code: MU00DV93-3004

General information


Enrollment
14.12.2020 - 14.01.2021
Registration for the implementation has ended.
Timing
01.01.2021 - 30.04.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
2 cr
Virtual portion
3 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
0 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Suvi Pylvänen
Sarah-Jane Leavey
Panu Vuoristo
Teacher in charge
Suvi Pylvänen
Groups
GDKV20SP
Game design, full-time studies
Course
MU00DV93
No reservations found for realization MU00DV93-3004!

Objective

After successfully completing the course, you:
- know the basics of InDesign and layout
- know the basics of Illustrator and are able to produce vector graphics
- understand different file formats and their usage
- are able to make layouts and use images in your publications
- are able to produce print and digital ready files and are familiar with different printing techniques
- are able utilise software tools that make the workflow more efficient

Content

How to do layouts and vector based illustrations?
How to select the appropriate typography, colour profile and paper?
How to save a file in an appropriate file format and manage files between applications?
How to select the appropriate tools and methods for each task?

In Fashion and Costume Design it is important to command the composition with the help of programmes: a piece of clothing, a human being + moodboard = visual presentations.

Course material

Videos, links and tutorials on Learn.

Study forms and methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

Further information

Students complete assignments independently with the help of instructions and video tutorials. In class, student will receive feedback and deepen their expertise.

Evaluation scale

1-5

Assessment methods and criteria

Assignments completed in InDesign and Illustrator

Go back to top of page