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Concept art and digital painting (5 cr)

Code: GD00CU05-3008

General information


Enrollment
12.04.2021 - 25.04.2021
Registration for the implementation has ended.
Timing
01.08.2021 - 31.12.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
4 cr
Virtual portion
1 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
0 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Sarah-Jane Leavey
Teacher in charge
Sarah-Jane Leavey
Groups
GDKV20SP
Game design, full-time studies
Course
GD00CU05
No reservations found for realization GD00CU05-3008!

Objective

You have acquired intermediate skills in digital painting both in theory and practice.
You have improved your skills drawing by hand and digitally.
You understand the role of a concept artist within the game industry and their workflow process.
You can create concept drawings and key art in order to pitch a game idea or tell a story.
You can work from a script or Game Design Document and visualise character, environment, vehicles or asset concepts.

Content

What is the Concept Art workflow?
What is the role of the Concept Artist in game design?
How to create concept art and digital paintings?
How to create your own digital paint brushes?
How to create character studies and environment sketches for a production team?
How to use perspective and lighting to create Key Art?

Evaluation scale

1-5

Qualifications

Required studies of Drawing and painting, Composition and colour, Character and environment design, or equivalent skills.

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