Design project (5 cr)
Code: VV00CZ68-3008
General information
- Enrollment
-
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
- Timing
-
03.08.2020 - 18.12.2020
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 3 cr
- Virtual portion
- 2 cr
- RDI portion
- 2 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Finnish
- Seats
- 20 - 23
- Degree programmes
- Degree Programme in Bioproduct Design
- Degree Programme in Wood Design
- Degree Programme in Fashion and Costume Design
- Degree Programme in Interior Architecture and Furniture Design
Objective
• you study the planning of spectacle frames, materials and manufacturing
• you become acquainted with trends and phenomena which affect planning
• you become acquainted with the anatomy of the face of the human being and with the different frame types
Content
• you design and make the spectacle frames or sunglasses from idea sketches to ready frame
• you can do frames or sun glasses to yourself to your friend or to the customer
• for the study module costs will be included because the making of frames or sunglasses includes the material and manufacture costs
Course material
Available in Learn platform.
Study forms and methods
A learning route based on a working week according to timetable.
Student workload
5cr is 135h where contact teaching is 70h and independence working is 65h
Further information
• you design and make the spectacle frames or sunglasses of plastic or wood which can be used like the glasses which are bought of the optician 's
• you can do frames or sun glasses to yourself to your friend or to the customer
• for the study module costs will be included because the making of frames or sunglasses includes the material costs
Evaluation scale
1-5
Assessment methods and criteria
Student's self-reflection and peer evaluation
Evaluation of learning exercise
Active participation
Further information
Prior know-how and skills: Basic skills about the use of 2D and/or 3D software.