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Composition and colour (5 cr)

Code: GD00CU04-3007

General information


Enrollment
14.12.2020 - 14.01.2021
Registration for the implementation has ended.
Timing
01.01.2021 - 02.05.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
0 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Elsa Hulkkonen
Sarah-Jane Leavey
Teacher in charge
Sarah-Jane Leavey
Groups
GDKV21KM
Game design, part-time studies
Course
GD00CU04
No reservations found for realization GD00CU04-3007!

Objective

You understand the terms concerning colour and composition.
You perceive the structure and function of the human body in the plastic composition aspect (in the field of sculpture) and know how to handle the common materials of three-dimensional composition.
You become familiar with the opportunities presented by colour in your own field of study through visual observation.
You are able to take advantage of different colour harmony models and recognise subtractive, additive, and optic colour mixing.
You understand the physics of light and its interaction with surface and the mechanisms of human colour vision.
You understand the associated relationships between colour and symbolic emotional meaning.
You have learned how to mix colours in both pigment and digital media.

Content

How to observe, form, and compose an object in 3D materials?
How to examine and measure the phenomena of colour mixing in light and pigment?
How to interpret colour meanings through emotional or cultural references?
How to design colour palettes that reflect emotional context?
How to build colour palettes in both pigment and digital media?

Study forms and methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

Evaluation scale

1-5

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