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Business game (5 cr)

Code: IB00CP24-3004

General information


Enrollment
14.12.2020 - 14.01.2021
Registration for the implementation has ended.
Timing
01.01.2021 - 02.05.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
RDI portion
3 cr
Mode of delivery
Blended learning
Unit
Liiketalouden koulutusyksikkö, Kouvola (vanhennettu)
Teaching languages
English
Seats
20 - 40
Degree programmes
Degree Programme in Digital International Business
Teachers
Jarmo Kulhelm
Teacher in charge
Jarmo Kulhelm
Groups
IBKV19SP1
Digital international business, International marketing
IBKV19SP2
Digital international business, Global supply chain management
Course
IB00CP24
No reservations found for realization IB00CP24-3004!

Objective

You are able to recognise economic interrelations of business and participate in enterprise business planning.
You are able to apply professional knowledge and skills in simulated business decision-making situations.
You are able to analyse the activities of an enterprise by making calculations and using statistical data in order to support the decision making.
You are able to work as a member of a team in a simulated business competition and make entrepreneurial decisions when pressed for time and having incomplete information.

Content

How does an enterprise operate, and what are the economic interrelations of different activities?
How to plan, budget, implement and analyse the activities of an enterprise?
How do the competitors behave and how do the decisions of competitors influence the decision-making of the enterprise?

Course material

Course material in Learn.

Timing of exams and assignments

Team work. No individual exam.

Student workload

1 cr = 27 hours student work

Evaluation scale

1-5

Assessment methods and criteria

Game success 20%
Game team analysis reporting during game 80%

Qualifications

The first, second and third year business studies must be at least partially completed.

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