Games and gamification (5 cr)
Code: TK00BK50-3009
General information
- Enrollment
-
07.11.2022 - 18.11.2022
Registration for the implementation has ended.
- Timing
-
09.01.2023 - 14.05.2023
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Distance learning
- Unit
- Department of Information Technology
- Campus
- Ecampus
- Teaching languages
- Finnish
- Seats
- 20 - 50
- Degree programmes
- Degree Programme in Business Information Technology
- Teachers
- Juha Ojala
- Teacher in charge
- Juha Ojala
- Groups
-
TKMI21SVBusiness Information Technology, online studies
- Course
- TK00BK50
Objective
You know how to plan and implement games and how to gamificate different types of targets.
You know how to use game programming environments. You have game programming skills and you know how to use different types of assets.
You can produce games and game-like programs for different platforms.
Content
How to plan and implement games and how to gamificate different types of targets?
How to use game programming environments, programming languages and assets?
How to deploy games and game-like programs to different platforms?
Course material
Learn-alustalta löytyvät materiaalit sekä erikseen sovittavat Teams-kokoukset.
Study forms and methods
Itseopiskeluna suoritettava verkkokurssi. Opettajaan voi olla yhteydessä Teamsissa tai sähköpostitse.
RDI and work-related cooperation
Ei ole.
Evaluation scale
1-5
Qualifications
Basic programming skills