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Backend programming (5 cr)

Code: PO00DN62-3004

General information


Enrollment
04.11.2024 - 17.11.2024
Registration for the implementation has ended.
Timing
01.01.2025 - 30.04.2025
Implementation is running.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
English
Finnish
Seats
20 - 35
Degree programmes
Degree Programme in Game Programming
Teachers
Anton Yrjönen
Teacher in charge
Kimmo Kääriäinen
Groups
POKT22SP
Game programming, full-time studies
POKT24SD
Double Degree in Game programming, part-time studies
Course
PO00DN62

Realization has 13 reservations. Total duration of reservations is 42 h 15 min.

Time Topic Location
Wed 15.01.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 22.01.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 29.01.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 05.02.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 12.02.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 19.02.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 05.03.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 12.03.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 19.03.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 02.04.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 09.04.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 16.04.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Wed 23.04.2025 time 08:15 - 11:30
(3 h 15 min)
Backend programming PO00DN62-3004
A4019_uusikampus Gamelab (40)
Changes to reservations may be possible.

Objective

You are able to implement a simple backend for a game.
You know how to design the communication between the frontend and backend of a game and implement the necessary interface.
You are able to use existing components and frameworks for implementing a backend for a game.

Content

What features are needed in a game in order to implement a reasonable backend?
How can the communication and interface between the game frontend and backend be implemented?
What are the most popular technologies and frameworks at the moment in the implementation of a game backend?
What security considerations must be taken into account when implementing a backend?
How do performance demands affect the backend technology?

Course material

Study materials will be announced on the course's Learn platform and, as appropriate, on the course's Teams team.

Study forms and methods

Weekly-based learning pathway:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.

Accelerated learning pathway:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.

RDI and work-related cooperation

Opportunity to utilize the assignments in the course to develop a work assignment or your own product.

Timing of exams and assignments

The course ends at the time indicated in the implementation schedule, by which time the student has returned the required assignments, completed any exams and met all other requirements for the approved completion of the course.

International cooperation

Possible international cooperation will be announced at the beginning of the implementation on the course's Learn platform and, if necessary, in the Teams team of the course.

Student workload

The workload of the student is 135h, of which approx. 55h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 80 h are homework and assignments that can be worked on independently.

Evaluation scale

1-5

Assessment methods and criteria

Assignments, exams and participation in contact teaching.

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