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Design project (5 cr)

Code: VV00CZ68-3010

General information


Enrollment
22.08.2022 - 28.08.2022
Registration for the implementation has ended.
Timing
02.09.2022 - 16.12.2022
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
Finnish
Seats
20 - 20
Degree programmes
Degree Programme in Interior Architecture and Furniture Design
Teachers
Heli Abdel-Rahman
Ari Haapanen
Teacher in charge
Heli Abdel-Rahman
Groups
VV2022-2023
Optional studies 2022-2023
Course
VV00CZ68
No reservations found for realization VV00CZ68-3010!

Objective

• you study the planning of spectacle frames, materials and manufacturing
• you become acquainted with trends and phenomena which affect planning
• you become acquainted with the anatomy of the face of the human being and with the different frame types

Content

• you design and make the spectacle frames or sunglasses from idea sketches to ready frame
• you can do frames or sun glasses to yourself to your friend or to the customer
• for the study module costs will be included because the making of frames or sunglasses includes the material and manufacture costs

Course material

Available in Learn platform. At the beginning of course there is any course key.

Study forms and methods

A learning route based on a working week according to timetable.

RDI and work-related cooperation

The development task of the course includes working life work with an eyeglass frame manufacturer.

Student workload

5cr is 135h where contact teaching is 70h and independence working is 65h

Further information

- you design and make the spectacle frames or sunglasses of plastic or wood which can be used like the glasses which are bought of the optician 's
- you can do frames or sun glasses to yourself to your friend or to the customer
- course includes costs, frames will cost without lenses approx. 105€

Prior know-how and skills: Basic skills about the use of 2D and/or 3D software

Evaluation scale

1-5

Assessment methods and criteria

Student's self-reflection and peer evaluation
Evaluation of learning exercise
Active participation

Further information

Prior know-how and skills: Basic skills about the use of 2D and/or 3D software.

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