Online game environments (5 cr)
Code: PO00DN38-3005
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for the implementation has begun.
- Timing
-
25.08.2025 - 21.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Game Programming
- Teachers
- Anton Yrjönen
- Teacher in charge
- Kimmo Kääriäinen
- Groups
-
POKT23SPGame programming, full-time studies
- Course
- PO00DN38
Realization has 15 reservations. Total duration of reservations is 60 h 0 min.
Time | Topic | Location |
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Tue 02.09.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 09.09.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 16.09.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 23.09.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 30.09.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 07.10.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 14.10.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 28.10.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 04.11.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 11.11.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 18.11.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 25.11.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 02.12.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 09.12.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Tue 16.12.2025 time 08:15 - 12:15 (4 h 0 min) |
Verkkopelien toimintaympäristöt PO00DN38-3005 |
A4020_uusikampus
CodeHub (40)
|
Objective
You understand how online games run and how backend systems are made.
You know how to simulate lag and examine your programming also from the network point of view.
You understand what parts of network affect player experience.
You understand the demands online games pose on your software and network.
Content
How to simulate error situations?
How to resolve error situations in your code?
Course material
Online material. Excercises and their example solutions.
Study forms and methods
Scheduled track:
You participate into scheduled contact lessons. You studies are progressing in the pace of the group schedule and self paced learning activities
Independent track:
If you are working in a company, organisation or a higher education project aligned with the study unit learning outcomes, you are able to complete the study unit in your workplace. In this case contact your responsible teacher in the beginning of the studies to agree with a development project you can execute in your work. Successful completion requires you study the topics in theory and practise. You must show your skills via a demonstration, which is determined based on learning objectives.
RDI and work-related cooperation
Tutustutaan työelämässä käytettäviin ja muutoin ajankohtaisiin sovelluskehityksen tekniikoihin
Student workload
The workload of the student is 135h, of which approx. 70h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 65 h are homework and assignments that can be worked on independently.
Evaluation scale
1-5
Assessment methods and criteria
Assignments, exams and participation in contact teaching.