Animations (5 cr)
Code: PT00EP04-3002
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for the implementation has begun.
- Timing
-
25.08.2025 - 21.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Seats
- 20 - 40
- Degree programmes
- Degree Programme in Game Technology
- Teachers
- Pekka Vilpponen
- Teacher in charge
- Pekka Vilpponen
- Groups
-
PTKT23SPGame technologies, full-time studies
- Course
- PT00EP04
Realization has 15 reservations. Total duration of reservations is 56 h 15 min.
Time | Topic | Location |
---|---|---|
Thu 04.09.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 11.09.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 18.09.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 25.09.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 02.10.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 09.10.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 16.10.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 30.10.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 06.11.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 13.11.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 20.11.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 27.11.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 04.12.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 11.12.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Thu 18.12.2025 time 08:15 - 12:00 (3 h 45 min) |
Animaatiot PT00EP04-3002 |
A4019_uusikampus
Gamelab (40)
|
Objective
You can design and implement 2D and 3D animations.
You understand the basics of keyframe animation.
You can control animations with game engine state machines.
Content
How are animations designed and implemented?
How are different animations used together?
How are animations created, used and interpolated in games?
Course material
Study materials will be announced on the course's Learn platform and, as appropriate, on the course's Teams team.
Study forms and methods
Weekly-based learning:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.
Accelerated learning pathway:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.
RDI and work-related cooperation
Strong cooperation with RDI projects related to game programming. Opportunity to utilize the assignments in the course to develop a work assignment or your own product.
Timing of exams and assignments
The course ends at the time indicated in the implementation schedule, by which time the student has returned the required assignments, completed any exams and met all other requirements for the approved completion of the course.
International cooperation
Possible international cooperation will be announced at the beginning of the implementation on the course's Learn platform and, if necessary, in the Teams team of the course.
Student workload
The workload of the student is 135h, of which approx. 55h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 80 h are homework and assignments that can be worked on independently.
Evaluation scale
1-5
Assessment criteria, good (3)
Students are able to:
- use professional vocabulary systematically.
- look for information in the key information sources of the field.
- identify interrelated tasks.
- use the key models, methods, software and techniques of the professional field.