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Sound design (5 cr)

Code: VV00DL89-3002

General information


Enrollment
21.08.2023 - 01.09.2023
Registration for the implementation has ended.
Timing
04.09.2023 - 17.12.2023
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
15 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Henri Brandt
Teacher in charge
Suvi Pylvänen
Groups
VV2023-2024
Optional studies 2023-2024
Course
VV00DL89
No reservations found for realization VV00DL89-3002!

Objective

You know the theoretical framework and practical applications of audio design in games.
You are able to use field recording techniques and tools and perform studio recording.
You know how to prepare, produce and record voice-over (human voice).
You know how to edit foley, music, stingers, VO and loops.
You are able to use mixing and mastering techniques to create specific spaces for specific sounds.
You are able to optimise sound files for games.

Content

What is sound design in the context of games?
How to use sounds in giving feedback, building worlds and creating ambience and emotional response?
How to make, record, edit and optimise sound for video games?
How to prepare audio files for game engines?
How to mix sounds and music in audio engines and perform track automation and fader riding?
How to create audio scenes?
How to use reverb zones in (game) audio engine?

Evaluation scale

1-5

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