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Ecosystem of games (5 cr)

Code: PO00DN32-3008

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for the implementation has begun.
Timing
01.09.2025 - 21.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Seats
20 - 40
Degree programmes
Degree Programme in Game Programming
Teachers
Pekka Vilpponen
Jani Ruotsalainen
Teacher in charge
Niina Mässeli
Groups
POKT24SP
Game programming, full-time studies
Course
PO00DN32

Realization has 15 reservations. Total duration of reservations is 90 h 0 min.

Time Topic Location
Fri 05.09.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 12.09.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 19.09.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 26.09.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 03.10.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 10.10.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 17.10.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 31.10.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 07.11.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 14.11.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 21.11.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 28.11.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 05.12.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 12.12.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Fri 19.12.2025 time 10:00 - 16:00
(6 h 0 min)
Pelien ekosysteemi PO00DN32-3008
A4019_uusikampus Gamelab (40)
Changes to reservations may be possible.

Objective

You know the different financing models in the game industry and understand the basics of game company business.
You are able to choose the right publication platforms for your product and understand the effect of different cultures on the revenue logic of games.

Content

How is the price of a game determined?
What actions must be taken in marketing, publishing and commercialising games?
What is the cost account of a specific game?

Course material

Study materials will be announced on the course's Learn platform and, as appropriate, on the course's Teams team.

Study forms and methods

Weekly-based learning pathway:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.

Accelerated learning pathway:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.

RDI and work-related cooperation

Strong cooperation with RDI projects related to game programming. Opportunity to utilize the assignments in the course to develop a work assignment or your own product.

Timing of exams and assignments

The course ends at the time indicated in the implementation schedule, by which time the student has returned the required assignments, completed any exams and met all other requirements for the approved completion of the course.

International cooperation

Possible international cooperation will be announced at the beginning of the implementation on the course's Learn platform and, if necessary, in the Teams team of the course.

Student workload

The workload of the student is 135h, of which approx. 55h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 80 h are homework and assignments that can be worked on independently.

Evaluation scale

1-5

Assessment methods and criteria

Assignments, exams and participation in contact teaching.

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