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Graphic design software (5 cr)

Code: MU00DV93-3028

General information


Enrollment
06.11.2023 - 17.11.2023
Registration for the implementation has ended.
Timing
01.01.2024 - 30.04.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
4 cr
Virtual portion
1 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
10 - 24
Degree programmes
Degree Programme in Bioproduct Design
Degree Programme in Graphic Design
Degree Programme in Fashion and Costume Design
Degree Programme in Interior Architecture and Furniture Design
Teachers
Mikko Lehto
Suvi Pylvänen
Teacher in charge
Panu Vuoristo
Groups
GDKV23SP
Game design, full-time studies
Course
MU00DV93

Realization has 4 reservations. Total duration of reservations is 8 h 0 min.

Time Topic Location
Mon 08.04.2024 time 14:00 - 16:00
(2 h 0 min)
Graphic design software MU00DV93-3028
MS10 Tietokoneluokka (26+1)
Thu 11.04.2024 time 10:00 - 12:00
(2 h 0 min)
Graphic design software MU00DV93-3028
MS10 Tietokoneluokka (26+1)
Fri 12.04.2024 time 10:00 - 12:00
(2 h 0 min)
Graphic design software MU00DV93-3028
MS05 Tietokoneluokka (28+1), Meduusa-studio
Wed 17.04.2024 time 08:30 - 10:30
(2 h 0 min)
Graphic design software MU00DV93-3028
317A MAC-luokka (25+1), päärakennus
Changes to reservations may be possible.

Objective

After successfully completing the course, you:
- know the basics of InDesign and layout
- know the basics of Illustrator and are able to produce vector graphics
- understand different file formats and their usage
- are able to make layouts and use images in your publications
- are able to produce print and digital ready files and are familiar with different printing techniques
- are able utilise software tools that make the workflow more efficient

Content

How to do layouts and vector based illustrations?
How to select the appropriate typography, colour profile and paper?
How to save a file in an appropriate file format and manage files between applications?
How to select the appropriate tools and methods for each task?

In Fashion and Costume Design it is important to command the composition with the help of programmes: a piece of clothing, a human being + moodboard = visual presentations.

Course material

Material on Learn

Study forms and methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

RDI and work-related cooperation

Some assignments are connected to a game project the students develop in their game development course.

Evaluation scale

1-5

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