Game analysis (5 cr)
Code: GD00CU08-3010
General information
- Enrollment
-
08.04.2024 - 21.04.2024
Registration for the implementation has ended.
- Timing
-
01.08.2024 - 31.12.2024
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Mikko Lehto
- Teacher in charge
- Suvi Pylvänen
- Groups
-
GDKV22SPGame design, full-time studies
- Course
- GD00CU08
Realization has 7 reservations. Total duration of reservations is 18 h 30 min.
Time | Topic | Location |
---|---|---|
Mon 02.09.2024 time 10:00 - 12:30 (2 h 30 min) |
Game analysis GD00CU08-3010 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Tue 17.09.2024 time 09:00 - 13:45 (4 h 45 min) |
Game analysis GD00CU08-3010 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Tue 24.09.2024 time 10:00 - 12:30 (2 h 30 min) |
Game analysis GD00CU08-3010 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Thu 10.10.2024 time 10:00 - 12:00 (2 h 0 min) |
Game analysis GD00CU08-3010 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Tue 29.10.2024 time 10:00 - 12:30 (2 h 30 min) |
Game analysis GD00CU08-3010 |
Remote (Online)
|
Thu 07.11.2024 time 10:00 - 12:00 (2 h 0 min) |
Game analysis GD00CU08-3010 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Mon 18.11.2024 time 10:15 - 12:30 (2 h 15 min) |
Game analysis GD00CU08-3010 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Objective
You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.
Content
How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?
Course material
Material on Learn
Study forms and methods
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
RDI and work-related cooperation
The course might include an assingment given by a game company
Evaluation scale
1-5
Qualifications
Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.