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Game analysis (5 cr)

Code: GD00CU08-3010

General information


Enrollment
08.04.2024 - 21.04.2024
Registration for the implementation has ended.
Timing
01.08.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Degree programmes
Degree Programme in Game Design
Teachers
Mikko Lehto
Teacher in charge
Suvi Pylvänen
Groups
GDKV22SP
Game design, full-time studies
Course
GD00CU08

Realization has 7 reservations. Total duration of reservations is 18 h 30 min.

Time Topic Location
Mon 02.09.2024 time 10:00 - 12:30
(2 h 30 min)
Game analysis GD00CU08-3010
MS206 Työtila/projektitila(12), Meduusa-studio
Tue 17.09.2024 time 09:00 - 13:45
(4 h 45 min)
Game analysis GD00CU08-3010
MS206 Työtila/projektitila(12), Meduusa-studio
Tue 24.09.2024 time 10:00 - 12:30
(2 h 30 min)
Game analysis GD00CU08-3010
MS206 Työtila/projektitila(12), Meduusa-studio
Thu 10.10.2024 time 10:00 - 12:00
(2 h 0 min)
Game analysis GD00CU08-3010
MS206 Työtila/projektitila(12), Meduusa-studio
Tue 29.10.2024 time 10:00 - 12:30
(2 h 30 min)
Game analysis GD00CU08-3010
Remote (Online)
Thu 07.11.2024 time 10:00 - 12:00
(2 h 0 min)
Game analysis GD00CU08-3010
MS206 Työtila/projektitila(12), Meduusa-studio
Mon 18.11.2024 time 10:15 - 12:30
(2 h 15 min)
Game analysis GD00CU08-3010
MS206 Työtila/projektitila(12), Meduusa-studio
Changes to reservations may be possible.

Objective

You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.

Content

How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?

Course material

Material on Learn

Study forms and methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

RDI and work-related cooperation

The course might include an assingment given by a game company

Evaluation scale

1-5

Qualifications

Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.

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