Reporting and academic writing (5 cr)
Code: GD00DL25-3006
General information
- Enrollment
-
08.04.2024 - 21.04.2024
Registration for the implementation has ended.
- Timing
-
01.08.2024 - 31.12.2024
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 1 cr
- Virtual portion
- 4 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 10 - 25
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Ksenia Visser
- Suvi Pylvänen
- Teacher in charge
- Ksenia Visser
- Groups
-
GDKV22KMGame design, part-time studies
- Course
- GD00DL25
Realization has 4 reservations. Total duration of reservations is 7 h 0 min.
Time | Topic | Location |
---|---|---|
Thu 19.09.2024 time 09:00 - 11:30 (2 h 30 min) |
Reporting and academic writing GD00DL25-3006 |
006
FUEL, Future Experience Lab, paja
|
Fri 11.10.2024 time 12:00 - 13:00 (1 h 0 min) |
Reporting and academic writing GD00DL25-3006 |
remote teaching (scheduled)
|
Fri 29.11.2024 time 10:00 - 11:00 (1 h 0 min) |
Reporting and academic writing GD00DL25-3006 |
remote teaching (scheduled)
|
Thu 19.12.2024 time 09:00 - 11:30 (2 h 30 min) |
Reporting and academic writing GD00DL25-3006 |
MS10
Tietokoneluokka (26+1)
|
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Course material
Materiaali Learnissä
Study forms and methods
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
RDI and work-related cooperation
Kurssi perustuu peliprojektiin, jota ryhmä työstää.
Evaluation scale
1-5
Assessment methods and criteria
Report created in groups