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Basics of 3D modelling (5 cr)

Code: GD00CU16-3017

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 22
Degree programmes
Degree Programme in Game Design
Teachers
Panu Vuoristo
Groups
GDKV25KM
Game design, part-time studies
Course
GD00CU16

Realization has 5 reservations. Total duration of reservations is 16 h 30 min.

Time Topic Location
Thu 04.09.2025 time 09:00 - 11:30
(2 h 30 min)
Basics of 3D modelling GD00CU16-3017
MS10 Tietokoneluokka (26+1)
Fri 05.09.2025 time 12:30 - 16:00
(3 h 30 min)
Basics of 3D modelling GD00CU16-3017
MS10 Tietokoneluokka (26+1)
Thu 16.10.2025 time 12:30 - 16:00
(3 h 30 min)
Basics of 3D modelling GD00CU16-3017
MS10 Tietokoneluokka (26+1)
Thu 06.11.2025 time 12:30 - 16:00
(3 h 30 min)
Basics of 3D modelling GD00CU16-3017
MS10 Tietokoneluokka (26+1)
Thu 18.12.2025 time 12:30 - 16:00
(3 h 30 min)
Basics of 3D modelling GD00CU16-3017
MS10 Tietokoneluokka (26+1)
Changes to reservations may be possible.

Objective

You are familiar with basic 3D modelling terminology and theory.
You are comfortable and familiar with 3D space, and are able to set units and a grid for modelling.
You are able to navigate the software’s UI and locate tools for modelling.
You are familiar with the basic terminology of texturing and shading, and are able to add simple materials to your models.
You are familiar with the most essential lighting techniques and lighting terminology in 3D.
You have command of the basics of rendering single and multiple frames.

Content

What is 3D modelling? What is a polygon and how do polygons work in a 3D space to create models? What are the components and elements of a Poly Model?
How to do basics of 3D modelling? How to manipulate and deform a poly to create a model?
How can you utilise different techniques and work methods? Which tools are needed for different techniques and when to use them?

Course material

Material on Learn

Study forms and methods

The course mostly online. Contact lessons are on campus when the group has contact days.

If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.

RDI and work-related cooperation

The course focus is on the core skills. No RDI co-operation.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments.

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