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Game production (5 cr)

Code: GD00CU19-3012

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 22
Degree programmes
Degree Programme in Game Design
Teachers
Nicholas Leppanen
Teacher in charge
Nicholas Leppanen
Groups
GDKV24KM
Game design, part-time studies
Course
GD00CU19

Realization has 12 reservations. Total duration of reservations is 24 h 0 min.

Time Topic Location
Fri 05.09.2025 time 12:30 - 13:30
(1 h 0 min)
Project checkup: Game production GD00CU19-3012
MS05 Tietokoneluokka (28+1), Meduusa-studio
Fri 12.09.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 19.09.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 03.10.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 10.10.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 31.10.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 07.11.2025 time 09:00 - 11:30
(2 h 30 min)
Game production GD00CU19-3012
MS05 Tietokoneluokka (28+1), Meduusa-studio
Fri 14.11.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 21.11.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 05.12.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Fri 12.12.2025 time 10:00 - 12:00
(2 h 0 min)
Project checkup: Game production GD00CU19-3012
remote teaching (scheduled)
Thu 18.12.2025 time 09:00 - 11:30
(2 h 30 min)
Final game presentation: Game production GD00CU19-3012
MS05 Tietokoneluokka (28+1), Meduusa-studio
Changes to reservations may be possible.

Objective

You know agile development methods and how to apply different project management tools (such as Scrum and Kanban) in game development projects.
You have basic understanding of intellectual property rights and product protection in the context of game development.
You are able to produce a game plan which includes staffing schedules and budgets.
You are familiar with work contracts, licenses and legal agreements such as NDA and EULAs.
You are able to evaluate the business viability of your game concept and pitch it to others.

Content

How to create a game plan and budget your game?
How to follow the process of your game production and make sure that it is not running late?
How to pitch your game idea?
What aspects of copyright law, product protection and agreements do you need to be aware of in your own production work?

Course material

Material on Learn

Study forms and methods

The course mostly online. Contact lessons are on campus when the group has contact days.

If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.

RDI and work-related cooperation

The students are working on their own game project

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments

Qualifications

Basic knowledge of game production required.

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