Usability and user interface design (5 cr)
Code: GD00CU06-3012
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 1 cr
- Virtual portion
- 4 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 20 - 25
- Degree programmes
- Degree Programme in Game Design
Realization has 4 reservations. Total duration of reservations is 12 h 0 min.
Time | Topic | Location |
---|---|---|
Thu 25.09.2025 time 09:00 - 11:30 (2 h 30 min) |
Usability and user interface design GD00CU06-3012 |
MS12
Studio, Meduusa-studio
|
Thu 25.09.2025 time 12:30 - 16:00 (3 h 30 min) |
Usability and user interface design GD00CU06-3012 |
MS12
Studio, Meduusa-studio
|
Fri 17.10.2025 time 09:00 - 11:30 (2 h 30 min) |
Usability and user interface design GD00CU06-3012 |
MS12
Studio, Meduusa-studio
|
Fri 28.11.2025 time 12:30 - 16:00 (3 h 30 min) |
Usability and user interface design GD00CU06-3012 |
MS05
Tietokoneluokka (28+1), Meduusa-studio
|
Objective
You are familiar with the basic principles of interface design, usability, accessibility and user experience.
You are able to conduct usability tests and you are familiar with different test methods that can be applied to games.
You understand the basic psychology behind usability such as human perception and memory.
You are familiar with a user centred design process and the associated methods.
You know the most common interface design patterns and elements used in games.
Content
How to design user interfaces that are easy to use and accessible?
How to plan and implement a usability test and evaluate usability?
Course material
Material on Learn
Study forms and methods
The course mostly online. Contact lessons are on campus when the group has contact days.
If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.
RDI and work-related cooperation
The course work is connected to the game the student group is creating.
Evaluation scale
1-5
Assessment methods and criteria
User interface documentation created by the student group as well as individual learning diary.