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Usability and user interface design (5 cr)

Code: GD00CU06-3012

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Mikko Lehto
Groups
GDKV24KM
Game design, part-time studies
Course
GD00CU06

Realization has 4 reservations. Total duration of reservations is 12 h 0 min.

Time Topic Location
Thu 25.09.2025 time 09:00 - 11:30
(2 h 30 min)
Usability and user interface design GD00CU06-3012
MS12 Studio, Meduusa-studio
Thu 25.09.2025 time 12:30 - 16:00
(3 h 30 min)
Usability and user interface design GD00CU06-3012
MS12 Studio, Meduusa-studio
Fri 17.10.2025 time 09:00 - 11:30
(2 h 30 min)
Usability and user interface design GD00CU06-3012
MS12 Studio, Meduusa-studio
Fri 28.11.2025 time 12:30 - 16:00
(3 h 30 min)
Usability and user interface design GD00CU06-3012
MS05 Tietokoneluokka (28+1), Meduusa-studio
Changes to reservations may be possible.

Objective

You are familiar with the basic principles of interface design, usability, accessibility and user experience.
You are able to conduct usability tests and you are familiar with different test methods that can be applied to games.
You understand the basic psychology behind usability such as human perception and memory.
You are familiar with a user centred design process and the associated methods.
You know the most common interface design patterns and elements used in games.

Content

How to design user interfaces that are easy to use and accessible?
How to plan and implement a usability test and evaluate usability?

Course material

Material on Learn

Study forms and methods

The course mostly online. Contact lessons are on campus when the group has contact days.

If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.

RDI and work-related cooperation

The course work is connected to the game the student group is creating.

Evaluation scale

1-5

Assessment methods and criteria

User interface documentation created by the student group as well as individual learning diary.

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