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Game analysis (5 cr)

Code: GD00CU08-3012

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
4 cr
Virtual portion
1 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 25
Degree programmes
Degree Programme in Game Design
Teachers
Mikko Lehto
Groups
GDKV23SP
Game design, full-time studies
Course
GD00CU08

Realization has 8 reservations. Total duration of reservations is 27 h 30 min.

Time Topic Location
Tue 09.09.2025 time 09:00 - 12:30
(3 h 30 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Wed 24.09.2025 time 10:15 - 14:15
(4 h 0 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Thu 09.10.2025 time 13:00 - 16:15
(3 h 15 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Tue 28.10.2025 time 10:00 - 13:45
(3 h 45 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Tue 11.11.2025 time 09:00 - 12:45
(3 h 45 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Thu 27.11.2025 time 12:30 - 16:15
(3 h 45 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Wed 03.12.2025 time 12:15 - 14:15
(2 h 0 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Thu 11.12.2025 time 10:00 - 13:30
(3 h 30 min)
Game analysis GD00CU08-3012
MS206 Työtila/projektitila(12), Meduusa-studio
Changes to reservations may be possible.

Objective

You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.

Content

How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?

Course material

Material on Learn

Study forms and methods

You will attend classes according to a weekly schedule at the Kouvola campus.
Your active participation in these scheduled lessons is mandatory. Remote participation is not possible. Generally, scheduled contact lessons are neither recorded nor duplicated as online lectures.
You will progress by attending scheduled lessons and completing tasks and assignments individually or in groups.
You must complete the given assignments and practical exercises.

RDI and work-related cooperation

The course might include an assingment given by a game company

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments

Qualifications

Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.

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