Game analysis (5 cr)
Code: GD00CU08-3012
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 4 cr
- Virtual portion
- 1 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 20 - 25
- Degree programmes
- Degree Programme in Game Design
Realization has 8 reservations. Total duration of reservations is 27 h 30 min.
Time | Topic | Location |
---|---|---|
Tue 09.09.2025 time 09:00 - 12:30 (3 h 30 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Wed 24.09.2025 time 10:15 - 14:15 (4 h 0 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Thu 09.10.2025 time 13:00 - 16:15 (3 h 15 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Tue 28.10.2025 time 10:00 - 13:45 (3 h 45 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Tue 11.11.2025 time 09:00 - 12:45 (3 h 45 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Thu 27.11.2025 time 12:30 - 16:15 (3 h 45 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Wed 03.12.2025 time 12:15 - 14:15 (2 h 0 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Thu 11.12.2025 time 10:00 - 13:30 (3 h 30 min) |
Game analysis GD00CU08-3012 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Objective
You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.
Content
How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?
Course material
Material on Learn
Study forms and methods
You will attend classes according to a weekly schedule at the Kouvola campus.
Your active participation in these scheduled lessons is mandatory. Remote participation is not possible. Generally, scheduled contact lessons are neither recorded nor duplicated as online lectures.
You will progress by attending scheduled lessons and completing tasks and assignments individually or in groups.
You must complete the given assignments and practical exercises.
RDI and work-related cooperation
The course might include an assingment given by a game company
Evaluation scale
1-5
Assessment methods and criteria
Completed assignments
Qualifications
Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.