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Game analysis (5 cr)

Code: GD00CU08-3013

General information


Enrollment
04.11.2024 - 17.11.2024
Registration for the implementation has ended.
Timing
01.01.2025 - 30.04.2025
Implementation is running.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 22
Degree programmes
Degree Programme in Game Design
Teachers
Mikko Lehto
Groups
GDKV23KM
Game design, part-time studies
Course
GD00CU08

Realization has 6 reservations. Total duration of reservations is 16 h 0 min.

Time Topic Location
Fri 17.01.2025 time 12:30 - 16:00
(3 h 30 min)
Game analysis GD00CU08-3013
MS10 Tietokoneluokka (26+1)
Fri 07.02.2025 time 12:30 - 15:00
(2 h 30 min)
Game analysis GD00CU08-3013
MS10 Tietokoneluokka (26+1)
Fri 21.02.2025 time 12:30 - 16:00
(3 h 30 min)
Game analysis GD00CU08-3013
MS10 Tietokoneluokka (26+1)
Thu 13.03.2025 time 10:00 - 11:30
(1 h 30 min)
Game analysis GD00CU08-3013
MS10 Tietokoneluokka (26+1)
Fri 14.03.2025 time 10:00 - 11:30
(1 h 30 min)
Game analysis GD00CU08-3013
MS10 Tietokoneluokka (26+1)
Fri 25.04.2025 time 12:30 - 16:00
(3 h 30 min)
Game analysis GD00CU08-3013
MS10 Tietokoneluokka (26+1)
Changes to reservations may be possible.

Objective

You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.

Content

How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?

Course material

Material on Learn

Study forms and methods

The course mostly online. Contact lessons are on campus when the group has contact days.

If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.

RDI and work-related cooperation

The course might include an assingment given by a game company

Evaluation scale

1-5

Qualifications

Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.

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