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Module 15 - Ideation and Value Creation in Games (1 cr)

Code: AV00EL13-3007

General information


Timing
01.01.2025 - 31.12.2025
Implementation is running.
Number of ECTS credits allocated
1 cr
Local portion
0 cr
Virtual portion
1 cr
Mode of delivery
Distance learning
Unit
Open UAS and Continuing education
Campus
Ecampus
Teaching languages
English
Degree programmes
Open University of Applied Sciences
Teacher in charge
Suvi Pylvänen
Course
AV00EL13
No reservations found for realization AV00EL13-3007!

Objective

Learning outcomes
- You will learn how ideas and knowledge grow in game studios.
- You will learn why sharing knowledge is a vital practice
- You will learn what makes an idea into a credible idea
- You will learn what standing out of the mass means

Content

Module overview:
What is a good video game idea?
Where do all good video games ideas come from?
Who has good ideas?
How are initial ideas transformed into great ideas?
This module explores the different aspects of ideation and value creation in games studios. It will increase your understanding video game studios as organisations and how new knowledge is created for developing ‘better games’. You will gain an 'insight' into video games studios daily life and what are their concerns about making decisions where to invest resources.
The material includes interviews from 26 CEOs of games studios from Finland who described their experiences in developing new games ideas.

Evaluation scale

Approved/Failed

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