Hard surface modellingLaajuus (5 cr)
Course unit code: GD00FN97
General information
- Credits
- 5 cr
- Teaching language
- English
Objective
How do you create hard surface models ready for integration into game engines?
What are the approaches for ensuring your models are optimized for performance?
Content
You learn advanced hard surface modelling techniques for mechanical, industrial, and architectural objects.
You explore low-poly and high-poly modelling workflows.
You focus on edge flow, topology, and texturing.
Evaluation
Students can
a. use professional vocabulary and concepts in an expert way in different situations.
c. work as team members in working life expert duties and identify and describe the problems of the professional field.
e. choose appropriate models, methods, software and techniques according to the purpose and justify these choices.
f. promote teams’ goal-oriented operation.