Colour, material and surfaceLaajuus (5 cr)
Course unit code: GA00FS47
General information
- Credits
- 5 cr
- Institution
- Peppi
Objective
• You understand the fundamentals of color theory and its application in game art.
• You are able to select and apply materials and surface properties to enhance visual storytelling.
• You can analyze and replicate real-world materials in digital formats.
• You are familiar with how lighting interacts with different surfaces and materials.
Content
• What is color theory, and how does it influence mood and gameplay?
• How do you choose and apply materials to 2D and 3D assets?
• What are surface properties, such as roughness, reflectivity, and transparency, and how do they affect visual perception?
• How do different materials respond to lighting?
Evaluation
Students can
– use professional vocabulary systematically.
– look for information in the key information sources of the field.
– identify interrelated tasks.
– work together with customers/clients, users and target groups.
– use the key models, methods, software and techniques of the professional field.
– work as team members in a goal-oriented way.