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Colour, material and surfaceLaajuus (5 cr)

Course unit code: GA00FS47

General information


Credits
5 cr
Institution
Peppi

Objective

• You understand the fundamentals of color theory and its application in game art.
• You are able to select and apply materials and surface properties to enhance visual storytelling.
• You can analyze and replicate real-world materials in digital formats.
• You are familiar with how lighting interacts with different surfaces and materials.

Content

• What is color theory, and how does it influence mood and gameplay?
• How do you choose and apply materials to 2D and 3D assets?
• What are surface properties, such as roughness, reflectivity, and transparency, and how do they affect visual perception?
• How do different materials respond to lighting?

Evaluation

Students can
– use professional vocabulary systematically. 
– look for information in the key information sources of the field. 
– identify interrelated tasks. 
– work together with customers/clients, users and target groups. 
– use the key models, methods, software and techniques of the professional field. 
– work as team members in a goal-oriented way. 

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