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Lighting and perspectiveLaajuus (5 cr)

Course unit code: GA00FS48

General information


Credits
5 cr
Institution
Peppi

Objective

• You understand the principles of light and shadow in both 2D and 3D contexts.
• You are able to use lighting to guide the player’s attention and enhance atmosphere.
• You can apply perspective drawing techniques to create depth and realism.
• You are familiar with different lighting setups.

Content

• What are the different types of light sources, and how do they affect a scene?
• How do you use lighting to create mood, focus, and storytelling in game art?
• What are the rules of linear and atmospheric perspective?
• How do you simulate realistic lighting and shadows in digital environments?

Evaluation

Students can
– use professional vocabulary systematically. 
– look for information in the key information sources of the field. 
– identify interrelated tasks. 
– work together with customers/clients, users and target groups. 
– use the key models, methods, software and techniques of the professional field. 
– work as team members in a goal-oriented way. 

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