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Photography and image processingLaajuus (5 cr)

Code: MU00DV92

Credits

5 op

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Enrollment

08.04.2024 - 21.04.2024

Timing

02.09.2024 - 30.11.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Sanna Haapanen

Groups
  • GRKV24SP
    Graphic design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

08.04.2024 - 21.04.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • English
Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Brenda Jiménez
Groups
  • GDKV24SP
    Game design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Material on Learn

Teaching methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

Employer connections

Course focus is on the core skills.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments.

Enrollment

06.11.2023 - 17.11.2023

Timing

16.01.2024 - 16.04.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 23

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Jenni Höök

Groups
  • SKKV23SP
    Interior architecture and furniture design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Available in Learn platform.

If a student has their own camera, you can take it with you. In other cases, you can also borrow a camera from the school.

Teaching methods

The course follows a work week-based learning pathway.

Xamk offers its students an opportunity to pursue studies flexibly to suit their various life situations. Students can choose between three learning routes: a learning route based on a working week, a learning route that accelerates the studies, and a work-based learning route.

A learning route based on a working week according to timetable.

Employer connections

Possible working life oriented excercise, in which assignment from external cooperation company.

Student workload

5cr is 135h where contact teaching is 70h and independence working is 65h

Further information

Learning tasks which are related to the subject will be carried out in the study module.

If a student has their own camera, you can take it with you. In other cases, you can also borrow a camera from the school.

Evaluation scale

1-5

Assessment methods and criteria

Student's self-reflection and peer evaluation
Active participation and approved assignments

Enrollment

08.01.2024 - 14.01.2024

Timing

01.01.2024 - 30.04.2024

Number of ECTS credits allocated

5 op

Virtual portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • English
Seats

10 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Brenda Jiménez
Teacher in charge

Brenda Jiménez

Groups
  • GDKV24KM
    Game design, part-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Material on Learn

Teaching methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

Employer connections

Course focus is on the core skills.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments.

Enrollment

21.08.2023 - 01.09.2023

Timing

16.10.2023 - 18.12.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Jenni Höök

Groups
  • GRKV23SP
    Graphic design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

06.04.2023 - 21.04.2023

Timing

04.09.2023 - 17.11.2023

Number of ECTS credits allocated

5 op

Virtual portion

3 op

Mode of delivery

40 % Contact teaching, 60 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 30

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Jenni Höök

Groups
  • PAKV23KM
    Service design, part-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

06.04.2023 - 21.04.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Frans Silvennoinen
Teacher in charge

Frans Silvennoinen

Groups
  • MPKV23KP
    Fashion and costume design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

21.08.2023 - 01.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • English
Seats

0 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Brenda Jiménez
Groups
  • GDKV23SP
    Game design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

07.11.2022 - 18.11.2022

Timing

13.03.2023 - 28.04.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

15 - 21

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jari-Pekka Muotio
  • Jenni Höök
Teacher in charge

Jari-Pekka Muotio

Groups
  • REKV22SP
    Restoration, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

07.11.2022 - 18.11.2022

Timing

01.01.2023 - 30.04.2023

Number of ECTS credits allocated

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Heli Abdel-Rahman

Groups
  • SKKV22SP
    Interior architecture and furniture design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Available in Learn platform.

Teaching methods

Xamk offers its students an opportunity to pursue studies flexibly to suit their various life situations. Students can choose between three learning routes: a learning route based on a working week, a learning route that accelerates the studies, and a work-based learning route.

A learning route based on a working week according to timetable.

Employer connections

Possible working life oriented excercise, in which assignment from external cooperation company.

Student workload

5cr is 135h where contact teaching is 70h and independence working is 65h

Further information

Learning tasks which are related to the subject will be carried out in the study module.

Evaluation scale

1-5

Assessment methods and criteria

Student's self-reflection and peer evaluation
Active participation and approved assignments

Enrollment

02.01.2023 - 15.01.2023

Timing

01.01.2023 - 01.05.2023

Number of ECTS credits allocated

5 op

Virtual portion

4 op

Mode of delivery

20 % Contact teaching, 80 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • English
Seats

0 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Brenda Jiménez
Groups
  • GDKV23KM
    Game design, part-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

06.04.2022 - 22.04.2022

Timing

31.10.2022 - 16.12.2022

Number of ECTS credits allocated

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Frans Silvennoinen
Teacher in charge

Heli Abdel-Rahman

Groups
  • MPKV22KP
    Fashion and costume design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Available in Learn platform.

Teaching methods

Xamk offers its students an opportunity to pursue studies flexibly to suit their various life situations. Students can choose between three learning routes: a learning route based on a working week, a learning route that accelerates the studies, and a work-based learning route.

A learning route based on a working week according to timetable.

Employer connections

Possible working life oriented excercise, in which assignment from external cooperation company.

Student workload

5cr is 135h where contact teaching is 70h and independence working is 65h

Further information

Learning tasks which are related to the subject will be carried out in the study module.

Evaluation scale

1-5

Assessment methods and criteria

Student´s self-reflection and peer evaluation
Active participation and approved assignments

Enrollment

22.08.2022 - 28.08.2022

Timing

29.08.2022 - 11.11.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

20 - 23

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Sanna Haapanen

Groups
  • GRKV22SP
    Graphic design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

06.04.2022 - 22.04.2022

Timing

29.08.2022 - 16.12.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

22 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Jenni Höök
Teacher in charge

Heli Abdel-Rahman

Groups
  • BTMKV22KP
    Bioproduct design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Available in Learn platform.

Teaching methods

Xamk offers its students an opportunity to pursue studies flexibly to suit their various life situations. Students can choose between three learning routes: a learning route based on a working week, a learning route that accelerates the studies, and a work-based learning route.

A learning route based on a working week according to timetable.

Employer connections

Possible working life oriented excercise, in which assignment from external cooperation company.

Student workload

5cr is 135h where contact teaching is 70h and independence working is 65h

Further information

Learning tasks which are related to the subject will be carried out in the study module.

Evaluation scale

1-5

Assessment methods and criteria

Student's self-reflection and peer evaluation
Active participation and approved assignments

Enrollment

22.08.2022 - 28.08.2022

Timing

01.08.2022 - 31.12.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • English
Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Brenda Jiménez
Teacher in charge

Brenda Jiménez

Groups
  • GDKV22SP
    Game design, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

08.11.2021 - 21.11.2021

Timing

28.02.2022 - 01.05.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • Finnish
Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Sauli Simola
Teacher in charge

Jari-Pekka Muotio

Groups
  • REKV21SP
    Restoration, full-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Evaluation scale

1-5

Enrollment

08.11.2021 - 21.11.2021

Timing

10.01.2022 - 29.04.2022

Number of ECTS credits allocated

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Campus

Kouvola Campus

Teaching languages
  • Finnish
Seats

22 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Sauli Simola
Teacher in charge

Heli Abdel-Rahman

Groups
  • SKKV21SP
    Sisustusarkkitehtuuri ja kalustesuunnittelu, päivätoteutus

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Available in Learn platform.

Teaching methods

Xamk offers its students an opportunity to pursue studies flexibly to suit their various life situations. Students can choose between three learning routes: a learning route based on a working week, a learning route that accelerates the studies, and a work-based learning route.

A learning route based on a working week according to timetable.

Employer connections

Possible working life oriented excercise, in which assignment from external cooperation company.

Student workload

5cr is 135h where contact teaching is 70h and independence working is 65h

Further information

Learning tasks which are related to the subject will be carried out in the study module.

Evaluation scale

1-5

Assessment methods and criteria

Student's self-reflection and peer evaluation
Evaluation of learning exercise
Active participation

Enrollment

03.01.2022 - 16.01.2022

Timing

01.01.2022 - 01.05.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages
  • English
Seats

5 - 25

Degree programmes
  • Degree Programme in Bioproduct Design
  • Degree Programme in Graphic Design
  • Degree Programme in Fashion and Costume Design
  • Degree Programme in Interior Architecture and Furniture Design
Teachers
  • Brenda Jiménez
Teacher in charge

Brenda Jiménez

Groups
  • GDKV22KM
    Game design, part-time studies

Objective

- Students are able to produce images using modern digital cameras.
- Students master the basics of studio photography and lighting and understand the basic steps of image file processing.
- The subjects are chosen according to the student's field of interest: objects, interiors or clothing on a person or surface structures of materials.

Content

- What are the basic camera functions?
- How to use the camera in different circumstances and targets: objects, interiors, clothing on a person and surface structures of materials?
- How is photography carried out in a studio?
- How are picture files adjusted and edited in image processing?

Materials

Material on Learn

Teaching methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

Employer connections

No RDI co-operation

Evaluation scale

1-5