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Twin SticksLaajuus (1 op)

Opintojakson tunnus: VVVV00916

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Laajuus
1 op

Osaamistavoitteet

The student acquires basic knowledge of using 2D controls in 3D game and further their programming knowledge. In addition, students learn how to use version control, design a replay system, and touchpad control.

Sisältö

Students are shown how to create 3D game with 2D controls (2.5D games) and learn: ? (SE) How to use version control for their code and assets ? How to enable cross platform input schemes ? How to support a gamepad for their game ? How to design a replay system ? (CS) The difference between a class and a struct in C#, ? (CS) What the terms passbyvalue and passbyreference mean ? Touchpad control

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