Skip to main content

Unreal Engine: Basics of Blueprint Visual ScriptingLaajuus (3 cr)

Course unit code: AV00EA20

General information


Credits
3 cr

Objective

The attendant knows how to navigate inside the editor and its menus and also knows how to create and use the most common things used in programming (variables, functions, classes, references) inside Unreal Engine. The attendant knows independently how to build working logic using the Unreal Engine Blueprint Visual Scripting System. The attendant knows how to package the program so it can be distributed to other users.

Content

Learn how to navigate inside Unreal Engine editor, what are most common menus and what is included inside them. Getting to know Blueprint Visual Scripting system and benefits it offers compared to normal programming. Learn how to do all basic programming things with the Blueprint scripting system. Build a small example program that is packaged and ready to be distributed to others.

Evaluation

The code produced in the final assignment and how the program works will be evaluated.

Qualifications

Kohtalainen tietämys ohjelmoinnin perusteista

Assessment criteria, approved/failed

Lopputehtävän koodi ja sen toimivuus.

Go back to top of page