Using animation editor inside Unreal EngineLaajuus (3 op)
Opintojakson tunnus: OM00ED99
Opintojakson perustiedot
- Laajuus
- 3 op
- Opetuskieli
- suomi
- englanti
- Korkeakoulu
- Peppi
Osaamistavoitteet
The attendant knows animation Unreal Engine provides. The attendant knows how to make use of animations that are brought into the game engine and knows how to combine them in to larger, working entities, using the combined power of animation editor and programming.
Sisältö
We learn all the basics menus and settings that are part of the animation editor and how they are used. We learn how the skeleton model (Skeletal Mesh) can be edited and how animations can be modified on the fly using programming.
Arviointi
The code produced in the final assignment and how the animations work will be evaluated.
Material course provides and Epic Games own documentation.
Arviointikriteeri, hyväksytty/hylätty
Approved / Failed