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Module 12 - Game Concept DesignLaajuus (2 op)

Opintojakson tunnus: AV00EJ89

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Laajuus
2 op
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englanti
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Peppi

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Module 12 Is the first Design module for the course. It is a twocredit module. It focuses on the early stage design in a game’s developments and Concept Design. It will be essential viewing for anyone interested in a career in games development. No p rior design, art of coding experience is required. Part 1: Introduction to Design This video serves as an introduction to the topic. Covering different ways games design can be approached and what need to be achieved before we start creating games to maxi development success. There are no deliverables associated with this video. Part 2 : Design and Imagination mise How can we improve and ‘turbo charge’ our imaginations to create world beating game concepts? This video shows how any student can follow a simpl e series of principles to create a personalised process that will enable them to create unique and compelling game concepts. There are no deliverables associated with this video. Part 3: Design Validation How do we know if an idea is good and worth pursuin g? This video will arm students with a set of methodology’s for assessing and validating early stage concepts. There are no deliverables associated with this video. Part 4: Design for One Sheets Now we can generate ideas and valid that they are worthy of s ustained development how do we structure are thoughts and subsequent documentation to maximise communication effectiveness and project success? In this video students will discover how to shape an idea into a One Sheet design document. Deliverables: Studen ts will take all their learnings from this module and produce a One Sheet document of a game concept that they have designed. Part 5: Character Design Character design plays a major part in many videogames. What are the underlying principles that can be em ployed to create rounded, appealing and memorable characters? In this video students will find out. Deliverables: Students will take all their learnings from this video and produce a compelling character design with background biographical information

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