3D environment design (5 cr)
Code: GD00CU17-3002
General information
Enrollment
15.08.2020 - 04.09.2020
Timing
01.08.2020 - 31.12.2020
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kouvola Campus
Teaching languages
- English
Degree programmes
- Degree Programme in Game Design
Teachers
- Brenda Jiménez
Teacher in charge
Brenda Jiménez
Groups
-
GDKV19SPGame design, full-time studies
Objective
You know the basics of 3D environment design.
You become acquainted with the basic techniques used in the industry to model environments.
Content
How to model props in 3D software for your game?
What are the different techniques of modelling environments?
What are the reaches and limitations of prop modelling for environments in real-time 3D?
Further information
Required studies of Basics of 3D modelling and Audiovisual skills or equivalent skills in:
understanding the principles of lighting and the technical aspects and terminology of lighting.
knowing the basics of camera shots and movements.
doing a 3D polygon model.