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Game production (5 cr)

Code: GD00CU19-3001

General information


Enrollment

15.08.2019 - 30.08.2019

Timing

26.08.2019 - 22.12.2019

Number of ECTS credits allocated

5 op

Virtual portion

1 op

Mode of delivery

80 % Contact teaching, 20 % Distance learning

Campus

Kouvola Campus

Teaching languages

  • English

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Henri Brandt

Groups

  • GDKV17SP
    Game design, full-time studies

Objective

You know agile development methods and how to apply different project management tools (such as Scrum and Kanban) in game development projects.
You have basic understanding of intellectual property rights and product protection in the context of game development.
You are able to produce a game plan which includes staffing schedules and budgets.
You are familiar with work contracts, licenses and legal agreements such as NDA and EULAs.
You are able to evaluate the business viability of your game concept and pitch it to others.

Content

How to create a game plan and budget your game?
How to follow the process of your game production and make sure that it is not running late?
How to pitch your game idea?
What aspects of copyright law, product protection and agreements do you need to be aware of in your own production work?

Qualifications

Basic knowledge of game production required.