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Animation (5 cr)

Code: GR00BI84-3002

General information


Enrollment

15.09.2019 - 31.12.2019

Timing

14.10.2019 - 31.12.2019

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kouvola Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Graphic Design

Teachers

  • Olli Simanainen

Teacher in charge

Olli Simanainen

Groups

  • GRKV18SP
    Graphic design, full-time studies

Objective

- You are familiar with the principles of animation.
- You are able to convey realism and believability through an animated object and character.
- You know how to use software for traditional and interactive animation purposes.
- You understand different animation techniques.

Content

- What is 2D animation?
- How to utilise the 12 principles of animation, such as anticipation and squash and stretch?
- How do you do animate a character’s walk and run cycles?
- How to create interactive animations?

Evaluation scale

1-5

Qualifications

Basic knowledge of Photoshop

Further information

The course "Animation" is located in the entry-level of your studies. The assessment emphasizes criteria a, c and e.
A student who has reached the level 3 is able to:
a. use professional vocabulary related to animation systematically.
c. identify tasks related to animation pipeline from planning stage to a finished animation.
e. use animation techniques, principles and software.