Introduction to game engines (5 cr)
Code: TI00CW87-3002
General information
Enrollment
02.01.2019 - 14.01.2019
Timing
01.01.2019 - 30.04.2019
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Information Technology
Teachers
- Pekka Vilpponen
Teacher in charge
Pekka Vilpponen
Groups
-
TIKT18SPPELIGame programming, full-time studies
Objective
You know how to use game engine features in your work.
You know how to choose the right tools to develop a game.
You know how to develop a playable game using game objects.
You know how to use programming skills in game development.
Content
What kind of features does game engine offer?
How to develop a game using game engine?
How to use objects in your game?
How to use programming skills in game development?
Evaluation scale
1-5
Assessment criteria, good (3-4)
b. look for information in the key information sources of the field.
c. identify interrelated tasks.
e. use the key models, methods, software and techniques of the professional field.
Qualifications
Prior courses: Programming 1