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Introduction to game engines (5 cr)

Code: TI00CW87-3002

General information


Enrollment

02.01.2019 - 14.01.2019

Timing

01.01.2019 - 30.04.2019

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Information Technology

Teachers

  • Pekka Vilpponen

Teacher in charge

Pekka Vilpponen

Groups

  • TIKT18SPPELI
    Game programming, full-time studies

Objective

You know how to use game engine features in your work.
You know how to choose the right tools to develop a game.
You know how to develop a playable game using game objects.
You know how to use programming skills in game development.

Content

What kind of features does game engine offer?
How to develop a game using game engine?
How to use objects in your game?
How to use programming skills in game development?

Evaluation scale

1-5

Assessment criteria, good (3-4)

b. look for information in the key information sources of the field.
c. identify interrelated tasks.
e. use the key models, methods, software and techniques of the professional field.

Qualifications

Prior courses: Programming 1