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Board Game DesignLaajuus (5 cr)

Code: VV00DB94

Credits

5 op

Teaching language

  • English

Objective

The fundamentals of Board Game Design, Mechanics, Dynamics, Aesthetics and Physical Prototyping.

Content

This course is about building a series of actual board game prototypes, improve your brainstorming abilities and sharpen your game design skills.

Enrollment

14.08.2024 - 08.09.2024

Timing

02.09.2024 - 21.12.2024

Number of ECTS credits allocated

5 op

Virtual portion

1 op

Mode of delivery

80 % Contact teaching, 20 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

0 - 25

Degree programmes
  • Degree Programme in Game Design
Teachers
  • Nicholas Leppanen
Teacher in charge

Suvi Pylvänen

Groups
  • VV2024-2025
    Optional studies 2024-2025

Objective

The fundamentals of Board Game Design, Mechanics, Dynamics, Aesthetics and Physical Prototyping.

Content

This course is about building a series of actual board game prototypes, improve your brainstorming abilities and sharpen your game design skills.

Opiskelumateriaali

Lecture materials.

Yksilölliset oppimisväylät

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

TKI ja työelämäyhteistyö

Visiting teacher from a game company.

Opiskelijan työmäärä

Students complete assignments independently with the help of instructions. In class, student will receive feedback and deepen their expertise. Students need to participate in the lecturers (no online option).

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments