3D environment design (5 cr)
Code: GD00CU17-3002
General information
- Enrollment
-
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
- Timing
-
01.08.2020 - 31.12.2020
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Brenda Jiménez
- Teacher in charge
- Brenda Jiménez
- Groups
-
GDKV19SPGame design, full-time studies
- Course
- GD00CU17
No reservations found for realization GD00CU17-3002!
Objective
You know the basics of 3D environment design.
You become acquainted with the basic techniques used in the industry to model environments.
Content
How to model props in 3D software for your game?
What are the different techniques of modelling environments?
What are the reaches and limitations of prop modelling for environments in real-time 3D?
Further information
Required studies of Basics of 3D modelling and Audiovisual skills or equivalent skills in:
understanding the principles of lighting and the technical aspects and terminology of lighting.
knowing the basics of camera shots and movements.
doing a 3D polygon model.