Game programming project 6 (5 cr)
Code: TI00CW71-3002
General information
- Enrollment
-
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
- Timing
-
01.08.2020 - 31.12.2020
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Information Technology
Objective
You know how to apply know-how acquired in this modules cources in a large multidimentsional development.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.
Content
What kind of features does game engine offer?
How to use game engine features in your project?
How to utilize softwares in your game development process?
Study forms and methods
Osallistut työjärjestyksen mukaiseen opetukseen ja ohjaukseen. Opiskelusi rytmittyvät työjärjestyksen mukaisten ryhmätapaamisten ja itsenäisesti tai tiimissä tehtävien oppimistehtävien mukaan.
Student workload
135 tuntia opiskelijan työtä.
Evaluation scale
Approved/Failed
Assessment methods and criteria
Harjoitustyöt ja arviointikeskustelut.
Qualifications
Game Engine Programming
Game mathematics and physics