Games and gamification (5 cr)
Code: TK00BK50-3007
General information
- Enrollment
-
12.04.2021 - 25.04.2021
Registration for the implementation has ended.
- Timing
-
30.08.2021 - 24.10.2021
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Mikkeli Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Technology
- Teachers
- Juha Ojala
- Teacher in charge
- Juha Ojala
- Groups
-
TKMI20SPBusiness Information Technology, full-time studies
- Course
- TK00BK50
Objective
You know how to plan and implement games and how to gamificate different types of targets.
You know how to use game programming environments. You have game programming skills and you know how to use different types of assets.
You can produce games and game-like programs for different platforms.
Content
How to plan and implement games and how to gamificate different types of targets?
How to use game programming environments, programming languages and assets?
How to deploy games and game-like programs to different platforms?
Evaluation
Students can
a. use professional vocabulary systematically.
e. use the key models, methods, software and techniques of the professional field.
Evaluation scale
1-5
Qualifications
Basic programming skills