Animation (5 cr)
Code: GR00BI84-3003
General information
- Enrollment
-
06.04.2022 - 22.04.2022
Registration for the implementation has ended.
- Timing
-
31.10.2022 - 18.12.2022
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- RDI portion
- 1 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- Finnish
- Seats
- 20 - 23
- Degree programmes
- Degree Programme in Graphic Design
- Teachers
- Miikka-Petteri Lesonen
- Saara Kumpulainen
- Teacher in charge
- Marjo Suviranta
- Groups
-
GRKV19SPGraphic design, full-time studies
- Course
- GR00BI84
Objective
- You are familiar with the principles of animation.
- You are able to convey realism and believability through an animated object and character.
- You know how to use software for traditional and interactive animation purposes.
- You understand different animation techniques.
Content
- What is 2D animation?
- How to utilise the 12 principles of animation, such as anticipation and squash and stretch?
- How do you do animate a character’s walk and run cycles?
- How to create interactive animations?
Course material
To be announced at the beginning of the course.
Study forms and methods
Scheduled track:
Teaching which is in accordance with the working order and control ( 5 cr).
Independent track:
Demonstration/recognition of prior learning.
Blended track:
Contact lecturer.
RDI and work-related cooperation
Cooperation with companies.
Evaluation scale
1-5
Qualifications
Basic knowledge of Photoshop
Further information
The course "Animation" is located in the entry-level of your studies. The assessment emphasizes criteria a, c and e.
A student who has reached the level 3 is able to:
a. use professional vocabulary related to animation systematically.
c. identify tasks related to animation pipeline from planning stage to a finished animation.
e. use animation techniques, principles and software.