Discrete mathematics 2 (5 cr)
06.04.2022 - 22.04.2022
29.08.2022 - 09.12.2022
Mode of delivery
12 - 60
- Degree Programme in Game Programming
- Henry Lähteenmäki
POKT21SPGame programming, full-time studies
You know the basic concepts of linear algebra and are able to perform calculations by means of vectors and matrices.
You know the basic concepts of graph theory and are able to solve problems by means of graphs.
You are able to define and illustrate finite state machines and automata.
How are calculations performed by means of vectors and matrices and how are systems of linear equations solved?
What is coordinate system and coordinate transformation?
What applications does linear algebra have?
How are graphs defined, classified and utilised in problem-solving?
How are finite state machines and automata defined and utilised in applications?
Lecture notes and calculations.
This course does not include RDI and work-related cooperation.
Discrete mathematics 1 or equivalent knowledge