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Discrete mathematics 2 (5 cr)

Code: TK00BK51-3013

General information


Enrollment
06.04.2022 - 22.04.2022
Registration for the implementation has ended.
Timing
29.08.2022 - 09.12.2022
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Seats
12 - 60
Degree programmes
Degree Programme in Game Programming
Teachers
Henry Lähteenmäki
Teacher in charge
Teemu Saarelainen
Groups
POKT21SP
Game programming, full-time studies
Course
TK00BK51
No reservations found for realization TK00BK51-3013!

Objective

You know the basic concepts of linear algebra and are able to perform calculations by means of vectors and matrices.
You know the basic concepts of graph theory and are able to solve problems by means of graphs.
You are able to define and illustrate finite state machines and automata.

Content

How are calculations performed by means of vectors and matrices and how are systems of linear equations solved?
What is coordinate system and coordinate transformation?
What applications does linear algebra have?
How are graphs defined, classified and utilised in problem-solving?
How are finite state machines and automata defined and utilised in applications?

Course material

Lecture notes and calculations.

Study forms and methods

Final exam.

RDI and work-related cooperation

This course does not include RDI and work-related cooperation.

Qualifications

Discrete mathematics 1 or equivalent knowledge

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