Game testing and test planning (5 cr)
Code: PO00ED11-3003
General information
Enrollment
07.11.2022 - 18.11.2022
Timing
09.01.2023 - 01.05.2023
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Seats
20 - 35
Degree programmes
- Degree Programme in Game Programming
Teachers
- Anton Yrjönen
Teacher in charge
Anton Yrjönen
Groups
-
POKT22SPGame programming, full-time studies
Objective
You understand the basic principles of game and software testing and the different stages of testing.
You are able to use the most common tools in game testing and operate in game testing projects.
You understand the basic principles of planning a test and understand that planning is the key to successful testing.
Content
What kind of a player am I?
What is game testing?
Why is it important to test the game?
How is a mobile game tested?
What is Test Case?
Evaluation scale
1-5