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Game project 4 (5 cr)

Code: PO00EP03-3001

General information


Enrollment
14.08.2024 - 08.09.2024
Registration for the implementation has ended.
Timing
19.08.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
RDI portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Seats
20 - 30
Degree programmes
Degree Programme in Game Programming
Teachers
Niina Mässeli
Marko Oras
Jani Ruotsalainen
Teacher in charge
Marko Oras
Groups
POKT22SP
Game programming, full-time studies
POKT24SD
Double Degree in Game programming, part-time studies
VOKTIT24S
Information technology, exchange students
Course
PO00EP03

Realization has 17 reservations. Total duration of reservations is 125 h 30 min.

Time Topic Location
Wed 04.09.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 11.09.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 18.09.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 25.09.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 02.10.2024 time 08:15 - 16:00
(7 h 45 min)
Game projects self-study
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 09.10.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 16.10.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 30.10.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 06.11.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 13.11.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 20.11.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 27.11.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 04.12.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Wed 11.12.2024 time 08:00 - 12:00
(4 h 0 min)
Peliprojekti 1 PO00EO94-3006, Peliprojekti 4 PO00EP03-3001, Peliprojekti 4 PO00EP03-3002, Peliprojekti 2 PO00EP14-3003, Peliprojekti 2 PO00EP14-3004
B4014_uusikampus Monitoimiopetustila (60)
Wed 11.12.2024 time 08:15 - 16:00
(7 h 45 min)
Peliprojektit (itsenäinen opiskelu)
B4011_uusikampus Tinker Lab (4)
A4019_uusikampus Gamelab (40)
Wed 11.12.2024 time 12:00 - 16:00
(4 h 0 min)
Peliprojekti 1 PO00EO94-3006, Peliprojekti 4 PO00EP03-3001, Peliprojekti 4 PO00EP03-3002, Peliprojekti 2 PO00EP14-3003, Peliprojekti 2 PO00EP14-3004
A4020_uusikampus CodeHub (40)
Wed 18.12.2024 time 08:15 - 17:15
(9 h 0 min)
GAMELAB Demoday vol 6
B4014_uusikampus Monitoimiopetustila (60)
B4011_uusikampus Tinker Lab (4)
A4020_uusikampus CodeHub (40)
A4019_uusikampus Gamelab (40)
Changes to reservations may be possible.

Objective

You know how to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.

Content

What kind of features does the game engine offer?
How to use game engine features in your project?
How to utilize software in your game development process?

Course material

Study materials will be announced on the course's Learn platform and, as appropriate, on the course's Teams team.

Study forms and methods

Weekly-based learning pathway:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.

Accelerated learning pathway:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.

RDI and work-related cooperation

Strong cooperation with RDI projects related to game programming. Opportunity to utilize the assignments in the course to develop a work assignment or your own product.

Timing of exams and assignments

The course ends at the time indicated in the implementation schedule, by which time the student has returned the required assignments, completed any exams and met all other requirements for the approved completion of the course.

Student workload

The workload of the student is 135h, of which approx. 55h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 80 h are homework and assignments that can be worked on independently.

Further information

The student is required to complete and successfully report 135 hours of student work. Projects progress chronologically according to the schedule, but each project is completed in order once the required workload has been successfully reported.

Evaluation scale

Approved/Failed

Assessment methods and criteria

When a student reports 135 hours in the Piiska service (https://piiska.gamelab.fi) and the project report is accepted, the student will receive a "Passed" mark in Peppi for the respective project course.

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