Introduction to programming (5 cr)
Code: OM00EE03-3004
General information
Enrollment
02.01.2023 - 15.01.2023
Timing
18.01.2023 - 19.04.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Yhteisten opintojen koulutusyksikkö
Campus
Ecampus
Teaching languages
- Finnish
Seats
10 - 30
Degree programmes
- Degree Programme in Business Information Technology
Teachers
- Pekka Vilpponen
Teacher in charge
Pekka Vilpponen
Groups
-
VV2022-2023Optional studies 2022-2023
Objective
Tutustut algoritmisen ajattelun periaatteisiin.
Osaat ohjelmoida yksinkertaisen ohjelman jollain ohjelmointikielellä
Tunnistat jollain ohjelmointikielellä kirjoitetuista ohjelmista perustoimintoja ja rakenteita
Ymmärrät, mitä on ohjelmointi, mihin ohjelmointitaitoja tarvitaan ja mitä ohjelmoimalla voidaan toteuttaa.
Content
Mikä on algoritmi? Miten se esitetään?
Miten toteuttaa yksinkertaisia ohjelmoituja ohjelmia?
Missä kaikkialla on ohjelmia?
Mitä on ohjelmointi?
Mitä ohjelmointiin tarvitaan?
Miksi ohjelmointia tarvitaan? Mitä ovat erilaiset ohjelmointikielet?
Opiskelumateriaali
Study materials will be announced on the course's Learn platform and, as appropriate, on the course's Teams team.
Yksilölliset oppimisväylät
Weekly-based learning pathway:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.
Accelerated learning pathway:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.
TKI ja työelämäyhteistyö
Strong cooperation with RDI projects related to game programming. Opportunity to utilize the assignments in the course to develop a work assignment or your own product.
Tentit ja muut määräajat
The course ends at the time indicated in the implementation schedule, by which time the student has returned the required assignments, completed any exams and met all other requirements for the approved completion of the course.
Kansainvälinen yhteistyö
Possible international cooperation will be announced at the beginning of the implementation on the course's Learn platform and, if necessary, in the Teams team of the course.
Opiskelijan työmäärä
The workload of the student is 135h, of which approx. 55h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 80 h are homework and assignments that can be worked on independently.
Further information
Opintojakso on tarjolla:
Tutkinto-opiskeljoille 30 paikkaa
Avoimen AMKin opiskeljoille 30 paikkaa
Evaluation scale
Approved/Failed
Assessment methods and criteria
Assignments, exams and participation in contact teaching.