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Backend programming (5cr)

Code: PO00DN62-3005

General information


Enrollment
10.11.2025 - 21.11.2025
Registration for introductions has not started yet.
Timing
12.01.2026 - 30.04.2026
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Game Programming
Teachers
Anton Yrjönen
Teacher in charge
Anton Yrjönen
Groups
POKT23SP
Game programming, full-time studies
Course
PO00DN62

Unfortunately, no reservations were found for the realization Backend programming PO00DN62-3005. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Objective

You are able to implement a simple backend for a game.
You know how to design the communication between the frontend and backend of a game and implement the necessary interface.
You are able to use existing components and frameworks for implementing a backend for a game.

Content

What features are needed in a game in order to implement a reasonable backend?
How can the communication and interface between the game frontend and backend be implemented?
What are the most popular technologies and frameworks at the moment in the implementation of a game backend?
What security considerations must be taken into account when implementing a backend?
How do performance demands affect the backend technology?

Evaluation

Students are able to
- use professional vocabulary systematically.
- look for information in the key information sources of the field.
- identify interrelated tasks.
- use the key models, methods, software and techniques of the professional field.

Evaluation scale

1-5

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